/*
 Hello World - the first Homebrew for the PSP.
 Copyright (C) 2011	Cha0z
 
 This library is free software; you can redistribute it and/or
 modify it under the terms of the GNU Lesser General Public
 License as published by the Free Software Foundation; either
 version 2.1 of the License, or (at your option) any later version.
 
 This library is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 Lesser General Public License for more details.
 
 You should have received a copy of the GNU Lesser General Public
 License along with this library; if not, write to the Free Software
 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 
 */

#include <pspkernel.h>
#include <pspdebug.h> 

PSP_MODULE_INFO("Hello World", 0,1,0);

#define printf pspDebugScreenPrintf

/* Exit callback */
int exit_callback(int arg1, int arg2, void *common) {
sceKernelExitGame();
return 0;
}

/* Callback thread */
int CallbackThread(SceSize args, void *argp) {
int cbid;

cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL);
sceKernelRegisterExitCallback(cbid);

sceKernelSleepThreadCB();

return 0;
}

/* Sets up the callback thread and returns its thread id */
int SetupCallbacks(void) {
int thid = 0;

thid = sceKernelCreateThread("update_thread", CallbackThread, 0x11, 0xFA0, 0, 0);
if(thid >= 0) {
sceKernelStartThread(thid, 0, 0);
}

return thid;
} 

int main() {

pspDebugScreenInit();
SetupCallbacks();

printf("Hello World\n");
sceKernelSleepThread();

return 0;

}